AI Insights · Timothy · April 2023
Top 5 io Games Performance in Poland - Q1 2023
In Q1 2023, the top 5 io games in Poland showed varied performance trends in terms of downloads, revenue, and active users. Detailed insights reveal the dynamics of each game.
In the first quarter of 2023, the top 5 io games in Poland exhibited diverse performance trends across downloads, revenue, and active user metrics. Data from Sensor Tower provides a comprehensive look at the weekly performance of these games on a unified platform.
Snake.io - Fun Online Snake saw a fluctuating trend in weekly revenue, peaking at around $87 in the week of January 30 and dipping to $47 by the end of March. Downloads started strong with over 31K in the last week of December but gradually declined to approximately 12.8K by the end of the quarter. Weekly active users also showed a downward trend, starting at 170K and decreasing to around 112K by the end of March.
Hole.io experienced a peak in revenue at $119 in the week of January 30. Downloads were highest in mid-January with over 22K but gradually decreased to around 11.8K by the end of March. Active users showed an overall upward trend, starting at 112K and reaching around 91K by the end of the quarter.
Paper.io 2 had a steady revenue performance with a peak of $52 in the week of January 30. Downloads saw significant fluctuations, with a notable peak of 28.8K in mid-March. Active users also showed a similar pattern, with a peak of 84K around the same period.
State.io - Conquer the World demonstrated a moderate revenue performance, peaking at $52 in the first week of March. Downloads fluctuated, peaking at 8.8K in early March and then stabilizing around 6.8K by the end of the month. Active users showed a slight upward trend, starting at 29K and ending at around 24K by the end of March.
War of Rafts: Sea Battle Game saw minimal revenue, with minor peaks at $15 in late January and $14 in late February. Downloads peaked at 7.4K in mid-January and then declined to around 3.1K by the end of March. Active users followed a similar pattern, peaking at 23.3K in early January and declining to around 12.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.